ISA-001 Pings when hit

Isaiah
Sepulveda

Data & Systems Pings
Game Feel Kicks

Computer Science graduate building across the whole span — data pipelines to combat systems. My focus is the craft of making interaction feel right.

Since a young age, I've been obsessed with computers. While my interest began with video games and their creation, it has since blossomed into a genuine love for systems architecture and an insatiable appetite for learning. My background in Computer Science at the University of Michigan gave me the foundation to work on all manner of projects I once only dreamed of.

My journey has taken me into game development, AI integration and automation, but there's so much more to do. I bring a strong sense of personal ownership and craftsmanship to everything I build.

01Sep 2025 — Present

Tolawole

A 2D action game focusing on responsive, fluid combat and platforming with extensible, data-driven systems.

Juggles
02Jun 2025 — Aug 2025

Maizey: University of Michigan AI Chatbot

A multi-stage data pipeline transforming lecture videos and textbooks into a queryable AI tutor knowledge base.

Ingests
03Jul 2025 — Aug 2025

Re-Blade (GMTK Game Jam 2025)

An arcade survival game ranking Top 1.5% for Enjoyment in GMTK Game Jam 2025 out of 9,600+ entries.

Skewers
04Jul 2025 — Jul 2025

Reverse Engineering Automation Script

A Python automation script that accelerated hardware signal analysis by 99%, turning hours of work into seconds.

Resonates
05Feb 2025 — Mar 2025

MobJump

My first game project featuring custom mechanics, visual effects, and a cinematic sense of speed and flight.

Launches
Projects05
Technologies16
FocusGame Feel
BaseAnn Arbor, MI
Game DevSystem DesignGodotGDScriptGame FeelData PipelinePythonAI/MLClient WorkOCRGame JamRapid PrototypingAutomationData ParsingReverse EngineeringGLSL GitHub LinkedIn Itch.io Email

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